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 | [Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index] atten2 & mgglshade.c
 Actually I guess the software shader was what I was using... I was changing attenmult2 and nothing seemed to be happening. I'm using the discrete group stuff and I'm trying to get things to fade faster. Also, there used to be a parameter that was something like "start of attenuation." Does that still exist? Thanks! -Celeste 
 
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